| Code | HX |
| Combat To Hit Defense | Large size of Heavy Carriers reduce combat defense modifier by -30%. |
| Units - Launch | Heavy Carriers can launch fighters every 3000 milliseconds during combat even if all fighter bays are destroyed. |
| Note | Heavy Carriers can only have a maximum of 20 engines. |
| Note | Heavy Carriers use 225 movement points to travel 1 hex. |