Fate Shrine
Thoughtful seers who predict the future and can avert disasters.
Facility Group
Religious
Note
Only 1 Fate Shrine per system effective.
Tonnage Used
1000
Lvl
Techs
Stats
Abilities
Str
Min
Org
Rad
A
B
C
1
1
1000
3000
3000
6000
-10
-10
1
2
3
1125
3250
3250
6375
-20
-20
2
3
5
1250
3500
3500
6750
-30
-30
3
4
7
1375
3750
3750
7125
-40
-40
4
5
9
1500
4000
4000
7500
-50
-50
5
Ability A
Fate Shrine decreases the chance of any bad events in this system by
A*
%. [Bad Event Chance] (System - This Player)
Ability B
Fate Shrine decreases the chance of any sabotage activities in this system by
B*
%. [Bad Intelligence Chance] (System - This Player)
Ability C
Fate Shrine improves the happiness of the populations who live in this system by
C*
% each turn. [Planet Population Happiness] (System - This Player)
Top of Tree
Functional Breakdown
Space Empires V Technology Browser
1.79, BM 1.19f